HTC Vive VR Headset Lowpoly PBR 3D model - TurboSquid 1754371
Has anyone use .ply pointcloud scans (such as this link) in VR - if so, what software, ie Unity + plugin, or converted from Blender to UE4 etc. : r/ Vive
Blender Gets VR Support via OpenXR – Road to VR
3D Navigation – Blender Addon – Blender.fi
👾Open-source 3D modeling tool Blender to support VR
SteamVR Best Practices | Unreal Engine Documentation
Reality Blender Lets You Bring Your Surroundings Into VR – VRFocus
Watch: IKinema's HTC Vive Powered Full Body Motion Capture System is Impressive – Road to VR
STYLT VR APP/STYLY Plugin for Unity DOWNLOAD | STYLY
Open letter to Blender Foundation about VR/XR development - User Feedback - Blender Developer Talk
Utilities - [RELEASED] Mocap Fusion [VR] - Cinematic Motion Capture for Unity/Blender - Unity Forum
Blender ViewportVR: Using an HTC Vive with Blender - BlenderNation
VVVV.OpenVR | vvvv
HTC Vive Pro Eye 2019 3D Model $59 - .3ds .obj .blend .unknown .stl .fbx .dae - Free3D
GitHub - grainsgroup/VR-Blender: a python addon for Blender to animate in VR
See the neat new Blender features from Google Summer of Code 2019 - BlenderNation
Mocap Fusion - Free VR mocap for Blender! - Animations - Blender Artists Community
HTC Vive 3D model - Electronics on Hum3D
Motion Capture in Blender. Toolset selection.
Reality Blender on Steam
HowTo: Use RICOH THETA V with HTC Vive and SteamVR - Unity Development - THETA 360 Developer
Blender Room Scale VR Viewport on the HTC Vive - BlenderNation